Struct TextChangeData
pub struct TextChangeData {
pub change_type: TextChangeType,
pub position: Option<u32>,
}Expand description
Details about a text change event.
Fields§
§change_type: TextChangeTypeWhat kind of text change occurred.
position: Option<u32>Character position where the change occurred.
None on macOS when the change is ambiguous (e.g., full replacement).
Trait Implementations§
§impl Clone for TextChangeData
impl Clone for TextChangeData
§fn clone(&self) -> TextChangeData
fn clone(&self) -> TextChangeData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for TextChangeData
impl Debug for TextChangeData
§impl<'de> Deserialize<'de> for TextChangeData
impl<'de> Deserialize<'de> for TextChangeData
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<TextChangeData, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<TextChangeData, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Serialize for TextChangeData
impl Serialize for TextChangeData
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for TextChangeData
impl RefUnwindSafe for TextChangeData
impl Send for TextChangeData
impl Sync for TextChangeData
impl Unpin for TextChangeData
impl UnwindSafe for TextChangeData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more