Struct ScrollDelta
pub struct ScrollDelta {
pub dx: i32,
pub dy: i32,
}Expand description
Direction and magnitude of a scroll event, in platform “ticks” (typically
one notch of a physical scroll wheel). Positive dy scrolls content
downward (i.e. moves the viewport up); positive dx scrolls right.
Fields§
§dx: i32§dy: i32Implementations§
§impl ScrollDelta
impl ScrollDelta
pub const fn new(dx: i32, dy: i32) -> ScrollDelta
pub const fn vertical(dy: i32) -> ScrollDelta
pub const fn horizontal(dx: i32) -> ScrollDelta
Trait Implementations§
§impl Clone for ScrollDelta
impl Clone for ScrollDelta
§fn clone(&self) -> ScrollDelta
fn clone(&self) -> ScrollDelta
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ScrollDelta
impl Debug for ScrollDelta
§impl Default for ScrollDelta
impl Default for ScrollDelta
§fn default() -> ScrollDelta
fn default() -> ScrollDelta
Returns the “default value” for a type. Read more
§impl Hash for ScrollDelta
impl Hash for ScrollDelta
§impl PartialEq for ScrollDelta
impl PartialEq for ScrollDelta
impl Copy for ScrollDelta
impl Eq for ScrollDelta
impl StructuralPartialEq for ScrollDelta
Auto Trait Implementations§
impl Freeze for ScrollDelta
impl RefUnwindSafe for ScrollDelta
impl Send for ScrollDelta
impl Sync for ScrollDelta
impl Unpin for ScrollDelta
impl UnsafeUnpin for ScrollDelta
impl UnwindSafe for ScrollDelta
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