Struct ElementData
pub struct ElementData {Show 14 fields
pub role: Role,
pub name: Option<String>,
pub value: Option<String>,
pub description: Option<String>,
pub bounds: Option<Rect>,
pub actions: Vec<String>,
pub states: StateSet,
pub numeric_value: Option<f64>,
pub min_value: Option<f64>,
pub max_value: Option<f64>,
pub stable_id: Option<String>,
pub pid: Option<u32>,
pub raw: HashMap<String, Value>,
pub handle: u64,
}Expand description
The raw data for a single element in an accessibility tree.
This is the underlying data struct. Most consumers should use Element,
which wraps ElementData with a provider reference for lazy navigation.
ElementData is used directly by provider implementors.
Fields§
§role: RoleElement role
name: Option<String>Human-readable name (title, label).
Stripped of Unicode bidi format controls (LRM, RLM, embeddings,
overrides, isolates) so equality assertions match the logical text.
The unstripped platform string is preserved in Self::raw under the
platform-native key (e.g. AXTitle on macOS, atspi_name on Linux,
uia_name on Windows). See crate::text::strip_bidi.
value: Option<String>Current value (text content, slider position, etc.).
Stripped of Unicode bidi format controls. The unstripped platform
string is preserved in Self::raw (AXValue on macOS, atspi_value
on Linux, uia_value on Windows). See crate::text::strip_bidi.
description: Option<String>Supplementary description (tooltip, help text).
Stripped of Unicode bidi format controls. The unstripped platform
string is preserved in Self::raw (AXDescription/AXHelp on
macOS, atspi_description on Linux, uia_help_text on Windows).
See crate::text::strip_bidi.
bounds: Option<Rect>Bounding rectangle in screen pixels
actions: Vec<String>Available actions reported by the platform.
Names are snake_case strings — well-known actions use their standard
names ("press", "toggle", "expand", etc.) and platform-specific
actions use their converted names (e.g. macOS AXCustomThing →
"custom_thing").
states: StateSetCurrent state flags
numeric_value: Option<f64>Numeric value for range controls (sliders, progress bars, spinners).
min_value: Option<f64>Minimum value for range controls.
max_value: Option<f64>Maximum value for range controls.
stable_id: Option<String>Platform-assigned stable identifier for cross-snapshot correlation.
- macOS:
AXIdentifier - Windows:
AutomationId - Linux: D-Bus
object_path
Not all elements have one.
pid: Option<u32>Process ID of the application that owns this element.
raw: HashMap<String, Value>Platform-specific raw data
handle: u64Opaque handle for the provider to look up the platform object. Not serialized — only valid within the provider that created it.
Trait Implementations§
§impl Clone for ElementData
impl Clone for ElementData
§fn clone(&self) -> ElementData
fn clone(&self) -> ElementData
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more§impl Debug for ElementData
impl Debug for ElementData
§impl<'de> Deserialize<'de> for ElementData
impl<'de> Deserialize<'de> for ElementData
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ElementData, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ElementData, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
§impl Serialize for ElementData
impl Serialize for ElementData
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Auto Trait Implementations§
impl Freeze for ElementData
impl RefUnwindSafe for ElementData
impl Send for ElementData
impl Sync for ElementData
impl Unpin for ElementData
impl UnsafeUnpin for ElementData
impl UnwindSafe for ElementData
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